Navisworks is ok for relatively complex scenes, and if you persist with the rather clunky Animator you can get some really cool shots and sequences. When we get into animating our scene, we again play with a few different tools. However, we’re also use prone to using Sketchup, 3DS Max, Meshlab, Reality Capture (Drone captures), Lumion (for content) ![]() ![]() ![]() This is often where we start, where we federate models and develop up a scene. The actual model content always comes from a variety of different sources, but primarily we produce most of our modelling content in Revit. I’ll keep it short and sweet, but you can see some of the programs we use below. ![]() Some of you may be interested in how we go about producing some of this content. Let us know what you think… leave a comment or get in touch Technical Stuff
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